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Block shooter githup
Block shooter githup











block shooter githup

SELECT key is needed to close doors in game and skip cinematicsĬontrols: Elevator Action: Death Parade Controls Set the needed keys (Start, Coin, Exit, etc….) :īoth player’s TRIGGER, OFFSCREEN and GUN BUTTON are not needed You can change the game’s language/audio by choosing the regionīack to JconfigEA main screen, check Direct3D9 Wrapper and DX Window Mode Go to “Settings” and make sure “Mouse Active” is unchecked. Unpack the game and run the JconfigEA.exe

block shooter githup

So for obvious reasons, DemulShooter will only support the windowed-single-display mode you can obtain by using the Jconfig utility in the package. This game is meant to run on a dual screen setup, with both of them set as 1280x720 portrait mode. This is my preference but it’s optionnal. This does not prevent DemulShooter to work but if the mouse is active it will stay captured in the window and it may be disturbing later if some kind of wrapping/full-screen program is created.

block shooter githup

Go to JConfig “Settings” and make sure “Mouse Active” is unchecked. DemulShooter will handle the Trigger button so you can leave it empty. Set your Start, Service, and other buttons as needed in Jconfig. There are no difference between different players (score, life, etc.) so you can play up to 4 players coop with DemulShooter. This game is not a real lightgun game, but a tactile screen hardware and balls to send on it. You may encounter different version of these games, some as standalone, and some with Jconfig.Īll these different releases are working with DemulShooter.













Block shooter githup